Known Bugs/Problems : No known bugs, Email any found to me.
Narrative Description:
I made this program to help me align textures in Pfhorte2.0. To align your textures properly, click on a wall on the farthest left of a polygon. Take the length of that wall, enter it when the program asks for it, and hit return. Then when it asks for what is in the xo: box, simply enter zero. It will then spit out a number, which is what you enter in the xo: box for that wall. Continue this process for all walls that you want to align, only this time, enter the number it spat out before for when it asks you what is in the xo: box (Note: If you get a negative result, your line length was too big. Hammer a few points in your polygon and try again). Thanks, and happy mapmaking! ;D
* Copyright / Permissions *
You can use this program to help you align textures, but don't re-upload this as a work of your own. Source code available upon request in THINK C 6.0 format.
PS - I need a cool icon for this program. If you make one, send it to me!!